AION 2 Dungeons Guide: Sealed, Transcendence, Expeditions, Sanctuary and Nightmare
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PVE & INSTANCES

AION 2 Dungeons Guide: Sealed, Transcendence, Expeditions, Sanctuary and Nightmare

Every AION 2 instance type explained with party structure, preparation, reward goals, difficulties and current changes.

Updated: Reading time: 22 minChecked against official publications

PvE becomes much easier to navigate once you separate instance type, party size and reward goal. This guide explains the five central activity formats and how to prepare without mistaking Nightmare for a regular difficulty tier.

01

Understand every instance type

Use the official activity formats to find your next challenge. Nightmare is a separate solo mode, not a difficulty setting.

01

SOLO

Sealed Dungeons

Short solo runs in starting regions, including progression for skill points.

02

GROUP · ENDGAME

Transcendence Dungeons

Demanding endgame group instances, including Arcana card rewards.

03

GROUP INSTANCES

Expeditions

Classic PvE instances for gear, gold and shared boss encounters.

04

RAID

Sanctuary

The large endgame raid format with coordinated groups and multi-stage boss mechanics.

05

SEPARATE SOLO MODE

Nightmare

Special solo boss encounters. Nightmare is separate from Normal and Hard.

Use the official activity formats to find your next challenge. Nightmare is a separate solo mode, not a difficulty setting.

02

Prepare before every run

Terms and details are checked against official update notes.

03

Your next useful steps

Find AION 2 class guides, builds, Sealed Dungeons, Transcendence Dungeons, Expeditions, Sanctuary and Nightmare.